Diploma
Gain essential skills in game development with SAE's Diploma of Game Development, featuring small classes, industry-based projects, and mentoring opportunities. Develop a portfolio and prepare for further studies or a career in the gaming industry.
If you want to be part of the exciting and expanding industry of gaming, we want to help you gain the skills to stand apart from them all.
In a matter of months, you'll learn the key fundamentals of game development.
At SAE we can offer small classes and one-on-one mentoring opportunities you may not find in a larger university.
Your growth and development as a creative practitioner will be assessed through the completion of industry-based projects. This will ultimately help you build up a body of work and portfolio to share with potential employers or your first client.
In preparation for an industry that commands agility and adaptability, you'll cut your creative teeth on projects in partnership with your course peers.
You'll work in a team to pitch, design, plan and deliver a game in response to a brief. Your project will extend your design and scripting skills sets, to allow you to craft a broader range of gameplay systems and features.
To complement your technical skills, you will graduate with employability skills, introductory project management skills, and scholarly techniques for higher education.
Upon completion, you will be eligible for up to 80 credit points towards either the Bachelor of Games Development.
Domestic students must meet one of the following criteria:
International students must be 18 years or above when they arrive in Australia to commence studies.
Completion of Year 12 English at an Australian secondary school or college, or equivalent.
In a matter of months, you'll learn the key fundamentals of game development.
At SAE we can offer small classes and one-on-one mentoring opportunities you may not find in a larger university.
Your growth and development as a creative practitioner will be assessed through the completion of industry-based projects. This will ultimately help you build up a body of work and portfolio to share with potential employers or your first client.
In preparation for an industry that commands agility and adaptability, you'll cut your creative teeth on projects in partnership with your course peers.
You'll work in a team to pitch, design, plan and deliver a game in response to a brief. Your project will extend your design and scripting skills sets, to allow you to craft a broader range of gameplay systems and features.
To complement your technical skills, you will graduate with employability skills, introductory project management skills, and scholarly techniques for higher education.
What jobs will this course lead me into?
The Diploma of Game Development is stage 1 of the 3 stages of a Bachelor.
Stage 1: FoundationsDevelop the essential technical skills and the knowledge required to collaborate with other creative media students and professionals.
SAE may recognise your prior learning and may grant credit towards satisfying the requirements for a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for units within the program. For full details, please refer to SAE's policy on recognition of prior learning and credit transfers.
Launch your creative career with confidence. Apply now