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Diploma of 3D Animation Production

  • Diploma

The Diploma of 3D Animation Production provides hands-on experience with expert practitioners, covering foundational skills in 3D production processes and collaborative learning. Graduates gain employability skills and credits towards further studies.

Key details

Degree Type
Diploma
Duration
7 - 12 trimesters full-time
Course Code
NT5AN, 094747A
Study Mode
In person, Online
Intake Months
Feb, May, Sep
Domestic Fees
$23,992 per year
International Fees
$27,960 per year

About this course

Overview

The Diploma of 3D Animation Production has been created in a way that gives you plenty of face-to-face time with a network of expert creative practitioners and an opportunity to apply theory and best practices using the latest tools and software.

Take a practical first look at illustration, modelling, lighting, shading, animation, and rendering to gain a holistic, foundational understanding of the 3D production process.

You will engage in collaborative learning to produce a short animation in response to a client brief. You will also be guided through the production methods needed to pitch effective creative concepts to potential producers.

To complement your technical skills, you will graduate with employability skills, introductory project management skills, and scholarly techniques for higher education.

Upon completion, you will be eligible for up to 80 credit points toward the Bachelor of Animation.

Entry requirements

Entry Requirements

Domestic Entry Requirements

Domestic students must meet one of the following criteria:

  • Completion of an Australian Senior Secondary Certificate (QCE, WACE, HSC or SACE) or equivalent; OR
  • Completion of a Certificate III-level qualification, or higher, issued under the Australian Qualifications Framework (AQF); OR
  • For applicants who do not meet the requirements of the above entry criteria, refer to SAE's Experience Based Entry scheme at the 'More info' link.

International Entry Requirements

International students must be 18 years or above when they arrive in Australia to commence studies.

Academic requirements

Completion of Year 12 English at an Australian secondary school or college, or equivalent.

English language requirements

  • International English Language Testing System (IELTS): Academic IELTS minimum overall band of 5.5 with no individual band below 5 completed in the last two years (or equivalent); OR
  • Completion of Year 12 English in an Australian secondary school or college or equivalent with a minimum result of "Satisfactory" or equivalent.
  • Successful completion of an Academic English program with an SAE-approved Australian-based English partner. Please refer to our SAE International Study Pathways for more information.

Study locations

SAE University College Perth Campus

Online

What you will learn

What You Will Learn

The Diploma of 3D Animation has been created in a way that gives you plenty of face-to-face time with a network of expert creative practitioners and an opportunity to apply theory and best practices using the latest tools and software.

  • Take a practical first look at illustration, modelling, lighting, shading, animation, and rendering to gain a holistic, foundational understanding of the 3D production process.
  • You will engage in collaborative learning to produce a short animation in response to a client brief. You will also be guided through the production methods needed to pitch effective creative concepts to potential producers.
  • To complement your technical skills, you will graduate with employability skills, introductory project management skills, and scholarly techniques for higher education.
  • Upon completion, you will be eligible for up to 80 credit points toward the Bachelor of Animation.

Career pathways

Career Outcomes

What jobs will this course lead me into?

  • Junior 3D Modeler
  • Junior 3D Animator
  • Junior 3D Visualisation Specialist
  • Junior Character Designer
  • Freelance Animator

Course structure

Course Structure

The Diploma of Animation is stage 1 of the 3 stages of a Bachelor.

Stage 1: Foundations

Develop the essential technical animation skills and the knowledge required to collaborate with other creative media students and professionals.

  • Credit points: 10 Develop your reflective, critical and analytical skills and abilities through an enhanced awareness and understanding of the purpose of tertiary education from a personal, societal and professional perspective. In class activities are used to prepare you with the skills and confidence to engage with a range of scholarly frameworks that you will encounter throughout your studies. You will explore the animation discipline through a team presentation, where you will develop group working, thinking and learning skills.
  • Credit points: 10 As a practice, drawing provides a core skill set for the expression of both concept and form. This unit introduces you to the concepts and methodologies of drawing using a variety of media with an emphasis on drawing from life, including anatomical studies and perspective techniques for environment and character construction. The unit is an introduction to the general practice of drawing and rendering and specifically helps to scaffold further learning through support for developing sketch-based visual production skills & knowledge.
  • Credit points: 10 Take a practical first look at modeling, lighting, shading, animation, and rendering to gain a holistic, foundational understanding of computer graphics. This unit will involve using industry-standard software such as Autodesk 3Ds Max, Maya, and Blender. The practical and theoretical knowledge of 3D production pipelines acquired in this unit will act as a foundation for successive animation units.
  • Credit points: 10 As the name suggests this unit provides you with an introduction to animation. You will apply the theoretical underpinnings of animation processes via a range of practical explorations and critical analyses. This will provide you with a solid understanding of animation principles and methods that will form the foundation of successive animation units.
  • Credit points: 10 This unit explores the concepts of entrepreneurship, innovation and project design. You will develop approaches to identify promising opportunities and actionable strategies to transform them into tangible successes. Through exposure to developing new ideas, processes and ways of working - both individually and in entrepreneurial teams - you will hone skills to put creative ideas into practice and achieve real-world impact. As Alan Kay explained, "The best way to predict the future is to create it", so let's get at it!
  • Credit points: 10 In this unit, you will apply and build upon the foundational animation and computer graphics skills and knowledge that you have learned, to advance your skills via some in-depth, practical activities of 2D/3D character modeling and applied animation techniques. By undertaking a series of iterative tasks, your static models will become talking moving characters and you will develop the skills and knowledge required to showcase them effectively.
  • Credit points: 10 This unit is designed to provide you with a comprehensive understanding of visual storytelling and composition principles and the practical skills to communicate intended narratives effectively through pre-production materials. You will learn to utilise industry-standard pre-production software tools to create previsualization sequences, enabling you to simulate camera movements, pacing, and shot composition. Through hands-on exercises and project work, you will develop the necessary expertise to produce high-quality previs and animatics, essential elements in modern filmmaking and animation pipelines.
  • Credit points: 10 You will be introduced to the theory and principles of storytelling across a range of contemporary creative media contexts, which will then be applied to the creation of storytelling documents appropriate to your discipline. Theoretical approaches to plot, structure, character, story world, theme and genre will be explored and applied to a range of story development tools to engage your audience. Feedback processes and reflection are essential in the development of engaging stories, and you are expected to document your process and feedback from your facilitator and peers.

Credit for prior study or work

CREDIT AND RECOGNITION OF PRIOR LEARNING

SAE may recognise your prior learning and may grant credit towards satisfying the requirements for a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for units within the program. For full details, please refer to SAE's policy on recognition of prior learning and credit transfers.

How to apply

How to apply

Launch your creative career with confidence. Apply now