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Bachelor of VFX and Virtual Production

  • Bachelor

SAE's Bachelor of VFX and Virtual Production is designed to develop creativity and technical skills in VFX, compositing, real-time engines, and more. Students will gain hands-on experience, collaborate across disciplines, and prepare for careers in the evolving VFX industry.

Key details

Degree Type
Bachelor
Duration
2 - 3 trimesters full-time
Course Code
VP7V5, 116348H
Study Mode
In person, Online
Intake Months
Feb, May, Sep
Domestic Fees
$23,992 per year
International Fees
$27,960 per year

About this course

Overview

Specially designed in consultation with industry experts from Technicolor and Ubisoft, SAE's Bachelor of VFX and Virtual Production will nurture your creativity, empower you to experiment, and enhance your technical skill set.

As a student of VFX and Virtual Production at SAE University College, you'll learn in small classes with one-on-one mentoring opportunities not often found in larger universities. Guided by our industry experts, you'll learn to apply theoretical knowledge and current best practices while utilising cutting-edge equipment such as virtual production studios, motion capture suits, high-end digital film cameras and green screens.

Develop in-demand skills in VFX, compositing, real-time engines, procedural graphics, 3D modelling, virtual environments, animation, texturing and shading. In addition to your core units, you'll choose from a pool of electives to develop a specialisation in one of three areas: Virtual Production, VFX, and Technical Art.

Your growth and development as a technical and creative practitioner will be assessed through the completion of industry-based projects. This will ultimately help you build up a body of work and portfolio to share with potential employers or your first client.

In preparation for an industry that commands agility and adaptability, you'll cut your creative teeth on projects with your course peers. As your skills develop and you work on more dynamic projects, you'll apply your capabilities to cross-discipline projects in Computer Science, Film, Games and Animation. By the end of your course, you could be collaborating with fellow students across all SAE disciplines.

Ultimately, the Bachelor of VFX and Virtual Production will enhance your career prospects in an ever-evolving industry. You'll undertake professional work placement opportunities as part of your degree, where you'll put your technical skills in practice and build your professional network. We'll also equip you with critical employability skills including strategies for problem-solving, communication and self-promotion.

With a Bachelor of VFX and Virtual Production, you'll be ready for cutting-edge industry roles using modern VFX concepts and strategies. Career options include VFX Artist, Compositor, Technical Animator, 3D Artist, Real-time Engine Operator, Motion Capture Technician, and Virtual Environment Artist.

Entry requirements

Domestic Entry Requirements

Domestic students must meet one of the following criteria:

  • Completion of an Australian Senior Secondary Certificate (QCE, WACE, HSC or SACE) or equivalent; OR
  • Completion of a higher education diploma-level qualification or higher issued under the Australian Qualifications Framework (AQF); OR
  • Completion of a Vocational Education and Training (VET) Certificate IV-level qualification or higher issued under the Australian Qualifications Framework (AQF); OR
  • For applicants who do not meet the requirements of the above entry criteria, refer to SAE's Experience Based Entry scheme at the 'More info' link.

International Entry Requirements

International students must be 18 years or above when they arrive in Australia to commence studies.

Academic requirements

  • Completion of a qualification deemed equivalent to an Australian Senior Secondary Certificate of Education (SSCE); OR
  • Other formal education or training qualification equivalent to an Australian VET Certificate IV or above.

English language requirements

  • International English Language Testing System (IELTS): Academic IELTS minimum overall band of 6.0 with no individual band below 5.5 completed in the last two years (or equivalent), OR
  • Completion of Year 12 English in an Australian secondary school or college or equivalent with a minimum result of "Satisfactory" or equivalent.
  • Successful completion of an Academic English program with an SAE-approved Australian-based English partner. Please refer to our SAE International Study Pathways for more information.

Study locations

Online

What you will learn

What You Will Learn

As a student of VFX and Virtual Production at SAE University College, you'll learn in small classes with one-on-one mentoring opportunities not often found in larger universities. Guided by our industry experts, you'll learn to apply theoretical knowledge and current best practices while utilising cutting-edge equipment such as virtual production studios, motion capture suits, high-end digital film cameras and green screens.

Develop in-demand skills in VFX, compositing, real-time engines, procedural graphics, 3D modelling, virtual environments, animation, texturing and shading. In addition to your core units, you'll choose from a pool of electives to develop a specialisation in one of three areas: Virtual Production, VFX, and Technical Art.

Your growth and development as a technical and creative practitioner will be assessed through the completion of industry-based projects. This will ultimately help you build up a body of work and portfolio to share with potential employers or your first client.

Career pathways

CAREER OUTCOMES

What jobs will this course lead to?

  • Virtual Set Builder/Environment Artist
  • Virtual Camera Operator (VCO)
  • Rendering Specialist
  • Compositor
  • 3D Modeler
  • Texture Artist
  • Graphics Programmer
  • Emerging Technologies Specialist
  • Technical Previsualisation Artist
  • Storyboard Artist
  • Virtual Production Coordinator or Supervisor
  • VFX Supervisor

Course structure

Course Structure

The Bachelor of VFX and Virtual Production is broken up into three distinct stages, each designed to develop different skills.

  • Stage 1: Foundations
    • Develop the essential technical skills and the knowledge required to collaborate with other students and professionals.
    • Units include: Understanding Digital Production, Introduction to Real-Time Engines, 3D Asset Production, Image Acquisition and Compositing, Entrepreneurship and Innovation, Programming Fundamentals, Worldbuilding for Virtual Environments, and Digital Cinematography.
  • Stage 2: Refine & Expand
    • Broaden your scope to work on complex multidisciplinary projects in accordance with industry standard practices.
    • Units include: Interdisciplinary Collaboration, Procedural and Generative Systems, Real-World Problem Solving, Virtual Production Pipelines, Motion Capture, and Specialisation Electives.
  • Stage 3: Showcase
    • Execute a project of your own design which is of a high quality and externally published, with the knowledge to commercialise if you choose.
    • Units include: Major Project Production, Work-Integrated Learning, and Virtual Production Studio.

Credit for prior study or work

CREDIT AND RECOGNITION OF PRIOR LEARNING

SAE may recognise your prior learning and may grant credit towards satisfying the requirements for a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for units within the program. For full details, please refer to SAE's policy on recognition of prior learning and credit transfers.

How to apply

How to apply

Launch your creative career with confidence. Apply now